


Once all players are set the active player is passed to the left and the above actions are completed again after a new dice roll.

Each penalty marked is worth negative 5 points. If after both actions are completed the active player has not marked off a number, they must mark a penalty box. These actions can be performed in any order but must happen one after the other. Then they may cross out this number from the corresponding colored dices line. The second action is the active player may choose one white dice and one of the colored dice and sum them. All players may then choose to cross out the result from any of their colored rows. The first possible action is adding the two white dice together and announcing the result. The active player will roll all 6 of the dice and perform the two actions of a turn. Players will roll a die and the first to get a 6 becomes the active player. Also, if numbers are skipped any number skipped to the left also can not be scored. A player may decide to start anywhere in the line of numbers but from where they started all numbers to the left of their starting number cannot be crossed out and scored. Players will cross out numbers as they play but the numbers on the sheet can only be crossed out from left to right. Scoring SheetsĮach sheet consists of 4 colored rows and numbers. SETUPĮach player is given a scoring sheet and a pencil. The goal of the game is to cross out as many numbers on your scorepad and score the most points by the end of the game. Qwixx is a strategy board game for 2 to 5 players. TYPE OF GAME: Strategy Dice Game AUDIENCE: 8+ NUMBER OF PLAYERS: 2 to 5 players QWIXXRIALS: A rulebook, 6 dice (1 of each color of red, blue, green, and yellow, and 2 white dice), and a scorepad. OBJECT OF QWIXX: The object of Qwixx is to score the most points by the end of the game.
